![]() Update 09/15 - Video tutorial is now available here. Update 09/12 - A prototype localization sheet is available now. So excuse me if I got anything wrong □ Going back to the topic, at launch, I will try to include as many Google translations as possible, but ultimately, the localization process will heavily depend on the end users. I've added Google powered Spanish, Russian and Chinese as part of my prototyping session. It can be modified freely to add or change any text even a whole new language. Starmancer Tips and Tricks: a Beginner’s. Starmancer PC Keyboard Controls & Shortcuts. Starmancer PC Crashing or Black Screen on Launch Issue Fix. Fantasy Tavern Sextet -Vol.2 Adventurer’s Days- Cheats. The CSV file, which will contain translations of all text used in Tavern Tycoon, will be included in your installation directory. Enderal: Forgotten Stories (Special Edition) Cheats & Console Commands. It's a spreadsheet! - a CSV file to be more exact. I was gonna write a review on the App Store to make a suggestion to the developers but that same day, I saw that. There was no way to stop/pause the game so you had to finish an on-going game before you can take a break. Thus I began looking for ways to localize the game without too much trouble and this is what we have in mind. When I first installed Streetfood Tycoon it was still on version 1.0.1 and at that time the game didn’t have a pause button. Having those childhood memories, I wanted to expand our language support for Tavern Tycoon. Hell, I had issues navigating through the menu when I forgot where the save button was - was it the second one from the bottom or the third? Localization reminds me of the old days when I was playing some bizarre Japanese RPGs that I could never understand because, well, I didn't speak Japanese. It's funny how we often forget that not everyone speaks English, but this time I did.
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